Content

Kalavryai 1078

Medieval

Paul Leach

Two warring Byzantine armies meet is this scenario for W.A.B. – Byzantium: Beyond The Golden Gate.

 

Photo Feature

Colonial

John Ray

John Ray’s fantastic 18th Century collection.

 

Operation Goodwood – Part Two

WW2, WWII, World War Two

John Lander

The concluding look at this 1/35th scale game based on the post D-Day WWII British advance into Normandy.

 

Uncombined Operations – Part 5

WW1, WWI, World War One

Richard Wimpenny

The fifth part of this series examining the WWI naval assault on the Dardanelles. This month we begin looking at rules and stats for wargaming the campaign.

 

Building and Painting Resin Vehicles

Part One – Construction and detailing

Modern

Kevin Dallimore

With plenty of lovely photos to guide you through the process.

 

Photo Feature:

ACW, American Civil War

Bill Gaskin

Bill Gaskin’s superb American Civil War collection.

 

Shoot to Kill!

WW2, WWII, World War Two

Nick Skinner

A set of rules for playing The Great Escape and other World War Two prisoner of war breakouts.

 

Sher-li: It Must be Retaken

Back of Beyond

Phil Robinson

Deep in the back of beyond – Chinese Warlord Wan Ung-lo attempts to take back the town of Sher-li from the grip of Comrade Bykkliski…

 

Podcasting

General

Richard Denning

What’s it all about? or more to the point, what’s it got to do with wargaming. All will be revealed.

 

A Long Hot Summer’s Day

What If?

Rhys Cadle

A ‘what if?’ scenario for Rapid Fire! set in the Ukraine,1946.

 

When is a Panther Not a Panther?

WW2, WWII, World War Two

Paul Darnell of Touching History

How easy was it to recognise enemy tanks with the fog of war all around you? Paul Darnell investigates.

 

Lanterna

Ancient

David Manley

Carrying on from the the quick play rules for Ancient naval warfare in WI219 – 220, we now move forward to the 15th century, with a complete set of rules for the renaissance period.