I hope you enjoyed the Valour & Fortitude freebie ruleset we gave away with the October 2022 issue of the magazine. It certainly looks that way – October’s issue was our bestselling magazine of 2022. You will no doubt be pleased to find more Valour & Fortitude coverage in this issue in the form of Strategy & Guile; a campaign system designed for the game by Jervis Johnson. S&G was developed to guide players through the 1813 campaign that Jervis devised for his gaming buddies, the Perrys and co., but it is usable with pretty much any big battle game, for any period. Even if you’re not a V&F player, you will be able to use Strategy & Guile to enhance your favourite rules with an exciting and elegant new campaign system.
If your preferred ruleset is Hail Caesar, you will certainly be interested to read about our first game using the new Hail Caesar 2nd edition rules. Author Rick Priestley and several other wargaming luminaries took part in a Normans in Ireland wargame to showcase the new edition, playing the scenario for the Alternative Battle of Dublin, which you will find on page 46.
Happy reading and rolling.
We cast our expert eyes over the latest wargaming releases.
Dom Sore shines a light on some of the more obscure and unexpected new releases ready to empty your wallet out!
FULL PAPER JACKET
Neil Smith’s back with his monthly column highlighting new books for the discerning wargamer.
Take a look at the STL files WiPrime Members can download in this month’s WiDigital selection.
INTRODUCING STRATEGY & GUILE
Wargame designer supreme Jervis Johnson introduces a new way to play campaigns: Strategy & Guile.
PLAYING STRATEGY & GUILE
Jervis presents the rules for his Strategy & Guile campaign system, introduced in the preceding article.
KITBASHING A BROKEN-DOWN SD.KFZ 250/3
James adds additional interest to an already feature-packed model and provides plenty of kit-building and kit-bashing tips in this write-up about the new Warlord Games half-track.
Pete Brown looks at the wargaming possibilities offered by the Norman Invasion of Ireland and plays a game using the Hail Caesar 2nd edition rules.
BILLHOOKS BATTLEFIELD SCATTER
Richard Lloyd, aka Captain Blood, the kitbash king, presents a quick guide to making and painting battlefield scatter for your medieval tabletops.
Jim Graham looks at a brief operation during the turbulent period of Indian unification, in which Hyderabad struck a claim for independence.
A 15th CENTURY TERMINATOR
Mike Peters is something of an unstoppable giant in the world of army painting, and in this article, he kitbashes and paints an unstoppable giant from the Wars of the Roses.
THE BATTLE THAT NEVER WAS
Karim Van Overmeire makes up for the lack of nearby wargaming shows by putting on his own ‘big battle’ mini-campaign, based around Blücher attacking Schwarzenberg in 1816.
RAISING THE DEAD
Callum France considers the golden ratio as he creates a Necromancer vignette to lead (and raise) his undead army.
THE OTHER NORTHWEST FRONTIER
Simon MacDowall introduces us to an interesting theatre of warfare and wargaming that borrows its name from a more famous location on the other side of the world.
BILLHOOKS MOVEMENT TRAYS
Another Billhooks bonus from Richard Lloyd covers how to build movement trays with drama aplenty.
SEVENTH TIME LUCKY!
Pete Brown uses Lion Rampant Second Edition to play the campaigning possibilities of the Seventh Crusade in Egypt.
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