Kalavryai 1078
Medieval
Paul Leach
Two warring Byzantine armies meet is this scenario for W.A.B. – Byzantium: Beyond The Golden Gate.
Photo Feature
Colonial
John Ray
John Ray’s fantastic 18th Century collection.
Operation Goodwood – Part Two
WW2, WWII, World War Two
John Lander
The concluding look at this 1/35th scale game based on the post D-Day WWII British advance into Normandy.
Uncombined Operations – Part 5
WW1, WWI, World War One
Richard Wimpenny
The fifth part of this series examining the WWI naval assault on the Dardanelles. This month we begin looking at rules and stats for wargaming the campaign.
Building and Painting Resin Vehicles
Part One – Construction and detailing
Modern
Kevin Dallimore
With plenty of lovely photos to guide you through the process.
Photo Feature:
ACW, American Civil War
Bill Gaskin
Bill Gaskin’s superb American Civil War collection.
Shoot to Kill!
WW2, WWII, World War Two
Nick Skinner
A set of rules for playing The Great Escape and other World War Two prisoner of war breakouts.
Sher-li: It Must be Retaken
Back of Beyond
Phil Robinson
Deep in the back of beyond – Chinese Warlord Wan Ung-lo attempts to take back the town of Sher-li from the grip of Comrade Bykkliski…
Podcasting
General
Richard Denning
What’s it all about? or more to the point, what’s it got to do with wargaming. All will be revealed.
A Long Hot Summer’s Day
What If?
Rhys Cadle
A ‘what if?’ scenario for Rapid Fire! set in the Ukraine,1946.
When is a Panther Not a Panther?
WW2, WWII, World War Two
Paul Darnell of Touching History
How easy was it to recognise enemy tanks with the fog of war all around you? Paul Darnell investigates.
Lanterna
Ancient
David Manley
Carrying on from the the quick play rules for Ancient naval warfare in WI219 – 220, we now move forward to the 15th century, with a complete set of rules for the renaissance period.