Ambushes are a common military operation which don’t translate well to our tabletop battles. Declaring that you are playing an ‘ambush scenario’ to your opponent has the instant effect of ruining that key element of an ambush – the surprise
With this month’s theme ‘Ambush – taken by Surprise’ we present several ways in which the ambush can be gamed. In our lead article, Pete Brown discusses several ways in which he and his club mates have gamed ambushes over the years, and in our ‘Best Laid Plans’ article, Mike Bradford shares an ambush mechanic which will work with several different periods and rulesets. Jim Graham presents an article on the use of a surprise attack on a much larger scale, in his Yom Kippur War piece and Dragon/Lion Rampant author Dan Mersey introduces us to a classic medieval ambush, in the form of some ideas for gaming Stamford Bridge 1066.
Outside of the theme content, we continue our coverage of SAGA 2 with a first in-depth look at the rules from a SAGA 1 aficionado. Zulu War expert Ian Knight provides a guide to Zulu shields and Simon Miller showcases his forthcoming English Civil War variant of (the dice-less) To The Strongest. Plus lots more!
Happy reading and gaming.
Dan Faulconbridge
Editor
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