THEME: IF YOU CAN KEEP YOUR HEAD Neil Smith introduces our theme this month, using rules examples and moments from history to draw us into the world of the ‘blunder’. FIGURE SPOTLIGHT: WARLORD GAMES PLASTIC FALLSCHIRMJÄGER Phil Lewis looks at creating 28mm German Paratroopers for a range of different theatres. THEME: MAKING A GAME
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The Raising of the Rising sun One of the challenges of creating a new Rising Sun handbook for Flames Of War was introducing a new nationality to the rules. This meant for the rules writers a little more work and testing to create a new batch of national special rules for
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The Devil’s Den One hundred and fifty years after the events that took place near a small town in Pennsylvania turned Gettysburg into one of the most famous battlefields in the world, we refight a section of that battle; theFight for the Devil’s Den. Games designer (Foundry’s Bull Run to
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Scenarios Richard Brooke Zulu Warrior Skirmish Jim Wallman The Wall that Stopped an Army - ACW battle Peter Clowes The Night belongs to Charlie. Vietnam convoy ambush. Alan Hamilton Decision Games III Roger Underwood Will God forgive me?’ - An unusual Crimean War Scenario Rod Robinson ‘ The Italian ‘Conquest’ of Somaliland Colin Rumford How Horatius Built the Bridge Andy Grittins ‘Battlegame Armada’ review Arthur Harman U.M.S
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Off to fight the Zulus Jon Mengham A Vauban Gateway Ian Weekley Can we introduce Generalship into the Tabletop Wargame? Arthur Harman Wargaming Night Actions Peter Gritton ‘Loose files and American Scramble’ Andy Callan The Siege of Durban, 1842 Ian Knight Notes on the Prussian army in the Seven Years War. Part 1: Artillery Martin Tomezak Renaissance Defences Ian Weekley
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