Divide and Conquer In this, the first of two theme articles for this month, Mike Haught discusses the theory behind ‘divide and conquer’, then brings the theory to the wargames table in the form of battles set in the “pockets” resulting from the practice, with a focus on pocket battles in
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Operation “Knight’s Move” The Raid on Tito’s H.Q., 25th May 1944 Steve Shann Bring & Buy (The article you don’t have to queue an hour to read) John Elwen “The Enemy made a great mistake in not taking possession of the sounds.” North Carolina coastal operations, 1861-62 David Bickley Improving Matrix Games A.H. lodges some new ideas for an old
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Organisation of the Prussian Artillery, 1870-71 Part II Martin Tomczak German villages for the Seven Years War Pete Duckworth Decision Games IV The concluding part of this Medieval campaign system Roger Underwood Kirovograd, Part 1 The beginning of a two-part look at wargaming one of the major conflicts of WWII’s Eastern Front. Andy Grainger The Farnham Greencoats, Part II The life
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