Divide and Conquer In this, the first of two theme articles for this month, Mike Haught discusses the theory behind ‘divide and conquer’, then brings the theory to the wargames table in the form of battles set in the “pockets” resulting from the practice, with a focus on pocket battles in
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The Devil’s Den One hundred and fifty years after the events that took place near a small town in Pennsylvania turned Gettysburg into one of the most famous battlefields in the world, we refight a section of that battle; theFight for the Devil’s Den. Games designer (Foundry’s Bull Run to
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