Contact Front

Godseye Games are a new company who have just released Contact Front, ‘modern warfare rules’. This is a 94-page softback book, which aims to “puts you in the shoes of the platoon commander, balancing mission objectives with the lives of those under your command”, with its main area of focus (and Army Lists) being for the 2001 – 2006 war in Afghanistan. Note: The text below is the transcript of our flipthrough video (for those who would rather read than listen). The rules use an IGO-UGO system and are designed for use with 15 to 28mm miniatures, with a figure ratio is 1:1, with a choice of fielding infantry forces at platoon and company level. The rulebook begins with an outline of what is required to play and the basic concept behind the rules – players take on the role of a platoon or company commander ‘in training’, learning how to handle their troops under fire. Consequently, the main sections and sub-sections of the rules use bold type to offer words of wisdom, and plain type rules descriptions. Figures and sections are activated using a mixture of command points and the number of Officers and NCOs. A series of charts are used to show not only ranges of weapons but how to call for support, react to certain situations and other factors within the combat environment. The rules cover defining terrain and how it is used as cover. A fairly detailed example of play is included, complete with a map. An important part of modern warfare is the treatment of casualties, with rules for first aid to triage and the reactions of a unit to seeing colleagues hit. Another part of the war in Afghanistan, and covered in the game, was the use of vehicles as transport and evacuation assets. Optional rules are also offered, including the role of the Rules of Engagement used by Western and Coalition forces. Brief but useful rules for the conduct of urban warfare, the role of IEDs, the artillery support options and the essential air support are all outlined, complete with the by now standard description, rules and charts. The air support section is the most detailed, covering casualty evacuation, transport and the role of air support on the battlefield. The rules for anti-aircraft fire are also quite comprehensive, with plenty of action and reaction charts. Night fighting is also covered, as are rules for combatting Insurgents in terms of their actions and reactions during a game and their special rules. The last rules sections show how to calculate the winners and losers using a Victory Points system, plus outlining special rules that may apply to different troop and transport types. There are four … Continue reading Contact Front